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Gamedev
Articles and publications tagged Gamedev across the Atmosphere.
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an.org
·
Oct 13, 2026
Making a game easier to change: porting WizardQuest to Rust and Bevy
A Journey into game making in contemporary Entity-Component Systems, porting a few big old Obj-C classes with lot of state to many small systems.
gamedev
·
indie gamedev
WestinLee.com
·
Oct 7, 2026
The Pause: Let’s define that one filler dialogue choice format
"How are you feeling? You took a nasty fall back there." 1. Not great. 2. Ow! My head! 3. Where am I? Seen one of those? That's The Pause. A narrative design verb that's usually bad that I've been forced to acknowledge can have value.
1
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Branching Dialogue
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CRPG Trees
Project:Violet Devlog
·
Sep 29, 2026
Devlog #3
yuri
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sapphic
Up There They Love
·
Sep 26, 2026
Spicy & Steamy Book Event: A Report from a Gamedev
Unattended man on the loose at women-dominated event
gamedev
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books
Up There They Love
·
Sep 6, 2026
Devlog #4 - Editing is hard
gamedev
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devlog
Up There They Love
·
Aug 30, 2026
Devlog #2 - Bridging gaps and picking colors
devlog
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gamedev
Trezy's Pets
·
Aug 27, 2026
Introducing Trezy's Pets
A Delightful Game About Caring For Your Pets
13
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GameDev
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games
Up There They Love
·
Aug 23, 2026
Devlog #1 - Scaffolding
devlog
·
gamedev
Gors
·
Aug 6, 2026
Ice Cream Puzzle Parlor Design Document
Design Document by Gors. 05 Aug 2026.
gamedev
Mature Gamedev Blogging
·
Jul 14, 2026
Obedience: Devlog 1
Developing a game from start to finish, starting with the fundamentals.
game
·
gamedev
Up There They Love
·
Jul 13, 2026
My game is illegal, so I released it for free
A post-mortem of a quick & dirty project
1
·
gamedev
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post-mortem
Mature Gamedev Blogging
·
Jun 30, 2026
Obedience: Devlog 0
If you found this: congratulations! This is outdated.
furry
·
gamedev
Yer's Notes
·
Jun 29, 2026
06-29
Thoughts about Game Dev, Linux, stuff I've watched recently, and VRC happenings.
Thought
·
Daily
Ordoalea
·
Jun 19, 2026
Let's go on a little V_DRIVE
V_DRIVE "manifesto" and initial design idea document v2
1
·
ttrpg
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mecha
El blog de Juanjo
·
Jun 14, 2026
Desarrollo de videojuegos, Quesito Games y Horchata
Quizás no lleguemos a lanzar un AAA, pero nos lo pasaremos bien intentándolo.
quesito-games
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videojuegos
Ordoalea
·
Jun 11, 2026
Open DOMAIINS Agreement (ODA)
The information on my "licence"
1
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ttrpg
·
gamedev
Ordoalea
·
Jun 10, 2026
That will be within the DOMAIIN(S)
Just a overview of the DOMAIINS horror experience game
1
·
ttrpg
·
gamedev
annie's den
·
Jun 9, 2026
simplifying video game design with board games
i care a whole lot about user experience. it sometimes feels like that's all i think about when working on development. how can i make sure that a player feels like the game/menu interactions are intuitive and their goals are clear, while also using as little text as possible. video games are complicated... VERY complicated. and finding a way to achieve your grand creative vision for a huge amazing game is basically totally at odds with the act of simplifying things. but by refining your ideas, ...
gamedev
Muse Hunter's Blog
·
May 18, 2026
Use Your itch.io Devlogs, People!
An untapped avenue of finding hidden gems
1
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1
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indiegame
·
gamedev
admin's yapping
·
Apr 22, 2026
My Friends and I Made Another Game in 72 Hours
Ludum Dare 59 retrospective
1
·
gamedev
·
ludum dare
The Beebz Buzz
·
Apr 14, 2026
Easy Mode
Choosing the right difficulty level shouldn't be a judgement on your self-worth
gamedev
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accessibility
Pardy Time DevLog
·
Mar 24, 2026
Cozy Corner DevLog #2
The first 2 engines
cozy-corner.at
·
gamedev
Pardy Time DevLog
·
Mar 19, 2026
Cozy Corner Devlog #1
In the beginning...
cozy-corner.at
·
gamedev
Alex’s Writing Journal
·
Jan 23, 2026
Thorium Nova Discussions
gamedev
·
spaceship
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